Madlaina Kalunder
Game Design


Welcome to my portfolio. If you wish to receive more information about a project, contact me.

anialdam(at)madlaina.li


About me



This site is still under construction, thank you for your understanding.

My name is Madlaina Kalunder and I'm a Game Designer. I graduated in 2014 from University of Arts in Zürich, Switzerland in the field of Game Design. I’m a fast-minded, creative problem solver that thinks outside the box. I enjoy working and interacting with people and I am not shy to approach difficulties. My strength is to keep a general view over complex projects. As an allrounder, I create game concepts, programming, 3D modelling and story telling.


CV:

  • 1990
  • Born in Zurich, Switzerland
  • 2010/11
  • Propädeutikum ZHdK (art preparation course)
  • 2011/14
  • Bachelor of Arts in Game Design, ZHdK
  • 2014
  • Computer Science, ETH Zurich
  • 2015
  • 3D Artist and Junior Developer at Archilogic



Skills:

  • +++
  • Game programming: Unity3d (Javascript, C#)
  • +++
  • Blender Scripting, Python
  • +++
  • 3D: Blender, 3D Studio Max, Cinema 4D
  • ++
  • Adobe Creative Suite: Photoshop, InDesign, Illustrator, Dreamweaver, AfterEffects
  • +
  • HTML/CSS/Javascript
  • +++
  • Deutsch, English
  • +
  • Français, Español, Íslenska, Nederlands
  • --
  • driving


Interests:

  • +++
  • being social, crazy and creative
  • +++
  • exploring new things and being curious about technology
  • ++
  • playing orchestral & classical music, oboe and flute
  • ++
  • learning languages, going abroad, Iceland
  • ++
  • sewing and working with fabric
  • +++
  • playing games
  • ++
  • cooking
  • ++
  • swimming, skiing, hiking, biking